![]() The lead developer Lee Sang Yong stated that there was no real problem with the development. In an interview representatives from Blueside and Phantagram stated that 90 persons were working on the project, and that the game had been delayed due a shortage of manpower caused by simultaneous development of console and PC versions, as well as delays due to inexperience with online game development. In March 2010, the project was reported by to be rumoured to be in development hell, with developer Blueside in financial trouble, with some employees salaries unpaid, and also as being affected by the departure of part of Blueside's development team to form a new company. In July 2009, Blueside confirmed an Xbox 360 version for release in 2010, the Xbox 360 version was stated to have greater emphasis on the single player campaign, and to also have an online multiplayer mode, as well as downloadable content, but a MMORTS mode was not confirmed. ![]() The MMO aspect of the game was to take place in a persistent world, with players able to form and join guilds and take part in territorial battles (in up to 15 vs 15 player matches). The game was to be a blend of MMO and RTS gameplay to create a "Multiplayer Online Action RTS" or MMORTS key elements of the gameplay design include a single player 'story mode' as in the earlier RTS Kingdom Under Fire: The Crusaders, and a separate online multiplayer element where players would be able to undertake battles, both castle sieges, and pitched battles in fields. The game was originally announced in January 2008 to be published on PC and console platforms in 2009. The game was to explore the wars between three factions: the Human Alliance, Dark Legion, and Encablossians in their struggle for control of the game's world, the continent of Bersia. The game's events continue the story of the Kingdom Under Fire universe, 150 years after Kingdom Under Fire: The Crusaders, and introduce a new faction - the 'Encablossians', who have been brought from the Encablossan dimension by Regnier, an antagonist in previous games. The plot of Kingdom Under Fire II comes chronologically after the events in Circle of Doom - which took place within the alternative dimension of the game's antagonist - Encablossa. When controlling other units, the game played like a typical RTS cannons for example could be used to break down castle walls and spearmen could be used to protect troops from cavalry. The player had full control of their character and can run around freely with their troops following them. ![]() The player was to control a hero who can command various troops. Continued abuse of our services will cause your IP address to be blocked indefinitely.The game combined action RPG with real-time strategy. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. ![]() If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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